COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
5 cardsInstant
22 cardsLand
30 cardsMONEY CARDS·66 CARDS·$607.50
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Creature
7 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
5 cardsInstant
20 cardsLand
19 cardsCURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Mountain6
Plains5
Swamp5
Instant22
Creature19
Human9
Cleric4
Vampire3
Warrior2
Wizard2
Advisor1
Aetherborn1
Ally1
Angel1
Assassin1
Azra1
Bird1
Cat1
Eldrazi1
Goblin1
Horror1
Knight1
Monk1
Ogre1
Rebel1
Rogue1
Shaman1
Spirit1
Outlaws2
Party9
Artifact10
Equipment2
Enchantment10
Aura1
Sorcery5
Legends10
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite creature tokens with hasteInfinite magecraft triggers
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
You can't lose the game due to having 0 or less lifeLock