COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
14 cardsInstant
25 cardsLand
21 cardsMONEY CARDS·54 CARDS·$491.85
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Creature
9 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
10 cardsInstant
18 cardsLand
8 cardsCURVE
COLOR
TYPES
Land39
Nonbasic20
Basic19
Island15
Mountain7
Desert1
God1
Town1
Instant25
Arcane1
Sorcery14
Creature11
Wizard6
Human4
God2
Dragon1
Efreet1
Illusion1
Otter1
Scout1
Tyranid1
Party6
Artifact7
Equipment2
God1
Enchantment6
Aura4
Legends7
Historic13
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers