COMMANDER · DECK
ral edh
@Mason Grode · 2025-06-12
DECK $
$4,118.26
MYTHIC
11
RARE
41
UNCOMMON
22
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
23 cardsInstant
28 cardsLand
20 cardsMONEY CARDS·76 CARDS·$3,286.61
Sign in to save your threshold.
Creature
9 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
15 cardsInstant
22 cardsLand
18 cardsCURVE
COLOR
TYPES
Instant30
Arcane1
Sorcery26
Land24
Nonbasic19
Basic5
Mountain8
Island3
Artifact12
God1
Creature11
Human2
Shaman2
Wizard2
Ape1
Dwarf1
Elemental1
Goblin1
God1
Guest1
Monkey1
Ogre1
Phyrexian1
Pirate1
Praetor1
Ral1
Rogue1
Saga1
Spirit1
Outlaws2
Party3
Enchantment4
Class1
Phyrexian1
Praetor1
Saga1
Planeswalker1
Human1
Ral1
Wizard1
Legends7
Historic17
LAND PROBABILITY
24 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.8%
TURN 568.0%
TURN 687.0%
TURN 795.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite self-millNear-infinite storm count