MetaMox
COMMANDER · DECK

Copy of - Tasigur Control

Bracket 4 · Optimized
2020-05-20
Tasigur, the Golden Fang
DECK $
$760.11
MYTHIC
6
RARE
41
UNCOMMON
32
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

5 cards

Creature

10 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

9 cards

Instant

23 cards

Land

26 cards
MONEY CARDS·73 CARDS·$601.42
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Planeswalker

5 cards

Creature

8 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

8 cards

Instant

19 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 11 game changers — Bracket 3 allows 3
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
  • Karn, the Great Creator + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00151282133542546+
COLOR
U: 38 pipsB: 21 pipsG: 19.5 pipsC: 90 pips
TYPES
Land32
Nonbasic24
Basic8
Island9
Swamp3
Forest2
Instant23
Artifact13
Creature11
Elf4
Druid2
Human2
Shaman2
Bird1
Leviathan1
Merfolk1
Phyrexian1
Praetor1
Rogue1
Spirit1
Warrior1
Wizard1
Outlaws1
Party3
Sorcery9
Enchantment7
Aura1
Planeswalker5
Ashiok1
Jace1
Karn1
Narset1
Oko1
Legends8
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Group
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