COMMANDER · DECK
To The End Of The World
2018-05-15
ONLY 99 CARDSNO COMMANDER
DECK $
$1,492.62
MYTHIC
13
RARE
51
UNCOMMON
11
COMMON
24
MAIN99 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
12 cardsInstant
11 cardsLand
48 cardsMONEY CARDS·63 CARDS·$1,184.68
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Planeswalker
1 cardsCreature
10 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
8 cardsInstant
7 cardsLand
30 cardsCURVE
COLOR
TYPES
Land53
Nonbasic45
Basic8
Forest10
Gate10
Plains3
Island2
Mountain2
Swamp2
Aura1
Vehicle1
Creature15
Human4
Merfolk3
Shaman3
Elf2
Ally1
Centaur1
Cleric1
Dinosaur1
Druid1
Eldrazi1
Frog1
Horror1
Incarnation1
Knight1
Monk1
Scout1
Snake1
Wizard1
Party2
Sorcery12
Instant11
Artifact6
Vehicle1
Enchantment4
Aura1
Centaur1
Planeswalker1
Nissa1
Legends12
Historic18
LAND PROBABILITY
51 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 44.9%
TURN 515.5%
TURN 629.8%
TURN 745.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game
Win the game
Prevent all damage that would be dealt to youLock