COMMANDER · DECK
Kwain, Itinerant Meddler
Bracket 4 · Optimized@SAMCRO · 2021-08-21
BANNED: 1 CARDILLEGAL: 1 CARD
DECK $
$3,306.84
MYTHIC
18
RARE
151
UNCOMMON
46
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
19 cardsArtifact
14 cardsSorcery
4 cardsInstant
12 cardsLand
33 cardsMAYBE135 CARDS
Planeswalker
3 cardsCreature
46 cardsEnchantment
16 cardsArtifact
18 cardsSorcery
12 cardsInstant
26 cardsLand
14 cardsMONEY CARDS·151 CARDS·$2,619.62
Sign in to save your threshold.
Planeswalker
5 cardsCreature
34 cardsEnchantment
27 cardsArtifact
22 cardsSorcery
8 cardsInstant
24 cardsLand
31 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Jace, Wielder of Mysteries + Thought Lash: early two-card combo, with no mana to spend
- Wedding Ring + Consecrated Sphinx: early arguably two-card combo, with no mana to spend
- Laboratory Maniac + Thought Lash: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Jace, Wielder of Mysteries + Thought Lash — Bracket 4, early two-card combo, with no mana to spend
- Wedding Ring + Consecrated Sphinx — Bracket 3, early arguably two-card combo, with no mana to spend
- Laboratory Maniac + Thought Lash — Bracket 3, early arguably two-card combo, with no mana to spend
- Mystic Barrier + Clever Impersonator — Bracket 3, locks the table
- Marina Vendrell's Grimoire + Shabraz, the Skyshark — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic31
Basic5
Island6
Plains5
Enchantment19
Artifact18
Construct2
Phyrexian2
Horror1
Human1
Soldier1
Creature13
Human3
Wizard3
Construct2
Phyrexian2
Spirit2
Avatar1
Bird1
Faerie1
Horror1
Knight1
Merfolk1
Rabbit1
Rogue1
Soldier1
Sphinx1
Outlaws1
Party4
Instant13
Sorcery5
Planeswalker2
Jace1
Teferi1
Legends10
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game
Near-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendWin the game
Near-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · locks the tableCreatures can't attackLock
Win the game
Near-infinite lifeloss
Win the game
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding Ring