MetaMox
COMMANDER · DECK

Kwain, Itinerant Meddler

Bracket 4 · Optimized
@SAMCRO · 2021-08-21
Kwain, Itinerant Meddler
BANNED: 1 CARDILLEGAL: 1 CARD
DECK $
$3,306.84
MYTHIC
18
RARE
151
UNCOMMON
46
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

12 cards

Enchantment

19 cards

Artifact

14 cards

Sorcery

4 cards

Instant

12 cards

Land

33 cards
NAMECOSTPRICE
MAYBE135 CARDS

Planeswalker

3 cards

Creature

46 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

18 cards

Sorcery

12 cards

Instant

26 cards

Land

14 cards
MONEY CARDS·151 CARDS·$2,619.62
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Planeswalker

5 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

27 cards

Artifact

22 cards

Sorcery

8 cards

Instant

24 cards

Land

31 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Jace, Wielder of Mysteries + Thought Lash: early two-card combo, with no mana to spend
  • Wedding Ring + Consecrated Sphinx: early arguably two-card combo, with no mana to spend
  • Laboratory Maniac + Thought Lash: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00811621731347526+
COLOR
W: 30 pipsU: 37 pipsC: 123 pips
TYPES
Land36
Nonbasic31
Basic5
Island6
Plains5
Enchantment19
Artifact18
Construct2
Phyrexian2
Horror1
Human1
Soldier1
Creature13
Human3
Wizard3
Construct2
Phyrexian2
Spirit2
Avatar1
Bird1
Faerie1
Horror1
Knight1
Merfolk1
Rabbit1
Rogue1
Soldier1
Sphinx1
Outlaws1
Party4
Instant13
Sorcery5
Planeswalker2
Jace1
Teferi1
Legends10
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game
Bracket 4 · early two-card combo, with no mana to spendWin the game
Bracket 3 · two-card combo, for six mana or lessInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · locks the tableCreatures can't attackLock
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding Ring
Group
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