COMMANDER · DECK
Saffi Pattern Rector - cEDH - Retired
Bracket 4 · Optimized2020-04-19
DECK $
$928.34
MYTHIC
2
RARE
35
UNCOMMON
29
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
3 cardsInstant
9 cardsLand
11 cardsMONEY CARDS·49 CARDS·$732.78
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Creature
16 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
3 cardsInstant
8 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Saffi Eriksdotter + Sun Titan + Altar of Dementia: early two-card combo, with no mana to spend
- Saffi Eriksdotter + Altar of Dementia + Karmic Guide: early two-card combo, with no mana to spend
- Saffi Eriksdotter + Renegade Rallier + Altar of Dementia: early two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Saffi Eriksdotter + Sun Titan + Altar of Dementia — Bracket 4, early two-card combo, with no mana to spend
- Saffi Eriksdotter + Altar of Dementia + Karmic Guide — Bracket 4, early two-card combo, with no mana to spend
- Saffi Eriksdotter + Renegade Rallier + Altar of Dementia — Bracket 4, early two-card combo, with no mana to spend
- Saffi Eriksdotter + Sun Titan + Blasting Station — Bracket 4, early two-card combo, with no mana to spend
- Saffi Eriksdotter + Renegade Rallier + Blasting Station — Bracket 4, early two-card combo, with no mana to spend
- Saffi Eriksdotter + Reveillark + Altar of Dementia — Bracket 4, early two-card combo, with no mana to spend
- Devoted Druid + Vizier of Remedies — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Forest16
Plains13
Dryad1
Creature35
Human11
Elf5
Shaman5
Angel4
Cleric4
Beast2
Cat2
Druid2
Dryad2
Elemental2
Giant2
Soldier2
Spirit2
Warrior2
Archon1
Construct1
Forest1
Insect1
Knight1
Monk1
Ouphe1
Ranger1
Scout1
Snake1
Wizard1
Party7
Artifact11
Equipment2
Construct1
Enchantment10
Aura1
Human1
Spirit1
Instant9
Sorcery3
Legends1
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite recursion of creature cards with power 2 or less
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Bracket 4 · early two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite millInfinite sacrifice triggersInfinite self-millInfinite death triggersInfinite ETBInfinite LTB
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite recursion of creature cards with power 2 or less
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-millInfinite death triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite sacrifice triggers
Infinite LTBInfinite millInfinite sacrifice triggersInfinite ETB
Infinite damageInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature ETBInfinite creature LTB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite recursion of creature cards with power 2 or less
Put all basic Plains from your library onto the battlefield