COMMANDER · DECK
Gitrog Frog
Bracket 4 · Optimized2020-07-13
DECK $
$837.34
MYTHIC
6
RARE
54
UNCOMMON
24
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
10 cardsInstant
5 cardsLand
37 cardsMAYBE26 CARDS
Creature
12 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
11 cardsMONEY CARDS·62 CARDS·$652.02
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Creature
22 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
10 cardsInstant
3 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- The Gitrog Monster + Dakmor Salvage: early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- The Gitrog Monster + Dakmor Salvage — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land53
Nonbasic35
Basic18
Forest11
Swamp11
Creature18
Human5
Druid2
Elf2
Shaman2
Snake2
Beast1
Bird1
Centaur1
Cleric1
Demon1
Dinosaur1
Dryad1
Frog1
Horror1
Knight1
Monk1
Nymph1
Plant1
Spirit1
Vampire1
Warrior1
Zombie1
Party2
Enchantment10
Centaur1
Dryad1
Nymph1
Saga1
Sorcery10
Arcane1
Artifact8
Instant5
Legends5
Historic14
LAND PROBABILITY
53 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 44.0%
TURN 513.1%
TURN 625.9%
TURN 740.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite creature tokensNear-infinite ETBNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers