COMMANDER · DECK
Stephen Green Gitrog
2016-04-14
ONLY 99 CARDSNO COMMANDER
DECK $
$1,113.13
MYTHIC
11
RARE
47
UNCOMMON
20
COMMON
22
MAIN99 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
20 cardsInstant
8 cardsLand
28 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·50 CARDS·$877.50
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Creature
10 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
7 cardsInstant
6 cardsLand
17 cardsCURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Forest7
Swamp6
Creature26
Human7
Elf5
Shaman5
Druid3
Elemental3
Centaur2
Scout2
Demon1
Hydra1
Insect1
Lhurgoyf1
Monk1
Nissa1
Ooze1
Plant1
Satyr1
Skeleton1
Spellshaper1
Treefolk1
Troll1
Werewolf1
Wizard1
Zombie1
Party1
Sorcery20
Enchantment8
Aura1
Centaur1
Instant8
Artifact3
Planeswalker1
Elf1
Nissa1
Scout1
Legends7
Historic10
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock