MetaMox
COMMANDER · DECK

Lands - P - Test

Bracket 3 · Upgraded
2020-04-08
Lord Windgrace
DECK $
$1,015.55
MYTHIC
16
RARE
55
UNCOMMON
9
COMMON
20
COMMAND1 CARD

Planeswalker

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

4 cards

Creature

25 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

13 cards

Instant

8 cards

Land

31 cards
MONEY CARDS·65 CARDS·$801.02
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Planeswalker

4 cards

Creature

17 cards

Enchantment

5 cards

Artifact

3 cards

Sorcery

10 cards

Instant

5 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
  • and 15 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
CURVE
1081122143749576+
COLOR
B: 8 pipsR: 13 pipsG: 64 pipsC: 109 pips
TYPES
Land41
Nonbasic29
Basic12
Forest11
Mountain9
Swamp7
Dryad1
Creature25
Elemental4
Elf4
Shaman4
Human3
Snake3
Dryad2
Ally1
Avatar1
Beast1
Centaur1
Cleric1
Demon1
Dinosaur1
Dragon1
Druid1
Forest1
Frog1
Horror1
Hydra1
Merfolk1
Monk1
Nymph1
Orc1
Scout1
Warrior1
Party2
Sorcery13
Enchantment8
Centaur1
Dryad1
Nymph1
Saga1
Instant8
Planeswalker5
Nissa2
Garruk1
Windgrace1
Wrenn1
Artifact3
Legends14
Historic18
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
+ 78 CARDS NOT IN PRECON
+ Abrupt Decay+ Abundance+ Arid Mesa+ Azusa, Lost but Seeking+ Beast Within+ Blasphemous Act+ Blood Crypt+ Bloodstained Mire+ Burgeoning+ Cabal Coffers+ Canyon Slough+ Castle Locthwain+ Chaos Warp+ Cinder Glade+ Constant Mists+ Courser of Kruphix+ Crop Rotation+ Crucible of Worlds+ Cryptic Caves+ Dakmor Salvage+ Dark Depths+ Dragonmaster Outcast+ Drownyard Temple+ Dryad Arbor+ Dryad of the Ilysian Grove+ Elvish Reclaimer+ Evolution Sage+ Exploration+ Finale of Devastation+ Garruk, Primal Hunter+ Genesis Wave+ Glacial Chasm+ Green Sun's Zenith+ Hull Breach+ Karn's Bastion+ Kessig Wolf Run+ Life from the Loam+ Lotus Cobra+ Mina and Denn, Wildborn+ Multani, Yavimaya's Avatar+ Nature's Lore+ Nissa, Vital Force+ Nissa, Who Shakes the World+ Nurturing Peatland+ Ob Nixilis, the Fallen+ Omnath, Locus of Rage+ Oracle of Mul Daya+ Orcish Lumberjack+ Overgrown Tomb+ Polluted Delta+ Prismatic Vista+ Ramunap Excavator+ Realms Uncharted+ Scapeshift+ Sheltered Thicket+ Smoldering Marsh+ Splendid Reclamation+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Library+ Tempt with Discovery+ The Gitrog Monster+ The Mending of Dominaria+ Thespian's Stage+ Tireless Tracker+ Titania, Protector of Argoth+ Torment of Hailfire+ Ulvenwald Hydra+ Urborg, Tomb of Yawgmoth+ Verdant Catacombs+ Wayward Swordtooth+ Wildfire+ Windswept Heath+ Wooded Foothills+ World Shaper+ Wrenn and Six+ Zuran Orb
- 72 PRECON CARDS NOT IN DECK
- Acidic Slime- Akoum Refuge- Baloth Woodcrasher- Barren Moor- Blighted Woodland- Bloodtracker- Bojuka Bog- Borderland Explorer- Budoka Gardener- Centaur Vinecrasher- Chain Reaction- Charnelhoard Wurm- Consign to Dust- Crash of Rhino Beetles- Deathreap Ritual- Decimate- Emissary of Grudges- Evolving Wilds- Explore- Explosive Vegetation- Far Wanderings- Farhaven Elf- Flameblast Dragon- Forge of Heroes- Forgotten Cave- Fury Storm- Gaze of Granite- Golgari Rot Farm- Grapple with the Past- Grim Backwoods- Grisly Salvage- Gruul Turf- Gyrus, Waker of Corpses- Haunted Fengraf- Hunting Wilds- Jund Panorama- Jungle Hollow- Kazandu Refuge- Khalni Garden- Khalni Heart Expedition- Lavalanche- Loyal Apprentice- Loyal Guardian- Loyal Subordinate- Moldgraf Monstrosity- Moonlight Bargain- Mountain Valley- Myriad Landscape- Putrefy- Rakdos Carnarium- Reality Scramble- Retreat to Hagra- Rocky Tar Pit- Rubblehulk- Ruinous Path- Savage Lands- Savage Twister- Scute Mob- Seer's Sundial- Soul of Innistrad- Stitch Together- Temple of the False God- Terramorphic Expanse- Thantis, the Warweaver- Tranquil Thicket- Turntimber Sower- Warped Landscape- Whiptongue Hydra- Worm Harvest- Xantcha, Sleeper Agent- Yavimaya Elder- Zendikar Incarnate
Group
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