COMMANDER · DECK
@travis wang · 2025-02-08
DECK $
$707.31
MYTHIC
5
RARE
43
UNCOMMON
32
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
13 cardsArtifact
11 cardsSorcery
11 cardsInstant
8 cardsLand
16 cardsMONEY CARDS·59 CARDS·$554.22
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Creature
19 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
7 cardsInstant
6 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Dina, Soul Steeper + Exquisite Blood: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Mephidross Vampire + Triskelion: locks the table
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Dina, Soul Steeper + Exquisite Blood — Bracket 4, early two-card combo, with no mana to spend
- Marauding Blight-Priest + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Mephidross Vampire + Triskelion — Bracket 3, locks the table
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Fraying Omnipotence + Wound Reflection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature30
Elf8
Druid6
Vampire4
Halfling3
Skeleton3
Bat2
Cat2
Citizen2
Cleric2
Human2
Scout2
Warrior2
Advisor1
Archer1
Artificer1
Assembly-worker1
Bird1
Construct1
Dryad1
Elemental1
Hag1
Noble1
Phyrexian1
Praetor1
Rogue1
Outlaws1
Party5
Land27
Nonbasic14
Basic13
Swamp10
Forest5
Enchantment14
Class3
Hag1
Artifact13
Assembly-worker1
Construct1
Sorcery11
Instant8
Legends13
Historic25
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlInfinite damage to creaturesLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain