COMMANDER · DECK
Maraths Teeming Jungle
2014-09-30
ONLY 99 CARDSNO COMMANDER
DECK $
$338.10
MYTHIC
25
RARE
35
UNCOMMON
8
COMMON
32
MAIN99 CARDS
Planeswalker
4 cardsCreature
32 cardsEnchantment
9 cardsArtifact
3 cardsSorcery
8 cardsInstant
4 cardsLand
22 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$253.50
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Planeswalker
2 cardsCreature
20 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
1 cardsInstant
2 cardsLand
2 cardsCURVE
COLOR
TYPES
Land39
Nonbasic19
Basic20
Forest7
Mountain7
Plains6
Creature32
Hydra6
Angel5
Elf4
God4
Beast3
Dragon3
Shaman3
Human2
Centaur1
Cleric1
Druid1
Elemental1
Giant1
Minotaur1
Monk1
Plant1
Scout1
Shapeshifter1
Warrior1
Changeling1
Party2
Enchantment14
God4
Aura1
Centaur1
Curse1
Sorcery8
Instant4
Planeswalker4
Domri1
Elspeth1
Garruk1
Xenagos1
Artifact3
Equipment3
Legends16
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite combat phases
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