COMMANDER · DECK
Arcane Maelstrom Upgrade
Bracket 3 · Upgraded2020-04-08
DECK $
$295.41
MYTHIC
6
RARE
36
UNCOMMON
22
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
3 cardsInstant
30 cardsLand
20 cardsMONEY CARDS·28 CARDS·$210.53
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Creature
3 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
2 cardsInstant
11 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Gravitic Punch + Kalamax, the Stormsire + Fork: arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Twincast: arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Reverberate: arguably two-card combo, for six mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Gravitic Punch + Kalamax, the Stormsire + Fork — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Twincast — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Reverberate — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island9
Forest7
Mountain7
Desert2
Instant30
Creature13
Wizard5
Human3
Dinosaur2
Elemental2
Shaman2
Dragon1
Druid1
Elf1
Goblin1
Golem1
Merfolk1
Shapeshifter1
Weird1
Party5
Artifact12
Equipment3
Golem1
Vehicle1
Enchantment6
Aura1
Sorcery3
Planeswalker2
Ral1
Saheeli1
Legends8
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Infinite +1/+1 counters on a creatureInfinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers