MetaMox
COMMANDER · DECK

Warrior Rush!

Bracket 4 · Optimized
2020-04-07
107 CARDS (LIMIT 100)ILLEGAL: 4 CARDSSINGLETON: 1 CARD
DECK $
$295.04
MYTHIC
9
RARE
36
UNCOMMON
25
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN106 CARDS

Creature

41 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

8 cards

Sorcery

6 cards

Instant

3 cards

Token

1 cards
NAMECOSTPRICE

Land

36 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Najeela, the Blade-Blossom + Nature's Will: early two-card combo, with no mana to spend
  • Najeela, the Blade-Blossom + Bear Umbra: early two-card combo, with no mana to spend
  • Najeela, the Blade-Blossom + Druids' Repository: early two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
702112219312413556+
COLOR
W: 8 pipsU: 3 pipsB: 15 pipsR: 35 pipsG: 23 pipsC: 144 pips
TYPES
Creature42
Warrior37
Human18
Azra3
Ogre3
Orc3
Barbarian2
Cleric2
Elf2
Astartes1
Bat1
Cat1
Centaur1
Devil1
Elemental1
Minotaur1
Snake1
Tiefling1
Party37
Land36
Nonbasic31
Basic5
Gate23
Forest1
Island1
Mountain1
Plains1
Swamp1
Enchantment11
Aura2
Artifact8
Equipment2
Treasure1
Sorcery6
Instant3
Legends17
Historic23
LAND PROBABILITY
36 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Group
Color
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