COMMANDER · DECK
Jorn, God of Winter
Bracket 4 · Optimized@Azurenia · 2025-02-15
DECK $
$4,487.92
MYTHIC
17
RARE
47
UNCOMMON
11
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
13 cardsEnchantment
10 cardsArtifact
15 cardsSorcery
4 cardsInstant
26 cardsLand
21 cardsMONEY CARDS·75 CARDS·$3,584.61
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Creature
11 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
2 cardsInstant
23 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Jorn, God of Winter // Kaldring, the Rimestaff + Stasis: locks the table
- Jorn, God of Winter // Kaldring, the Rimestaff + Thermal Flux + Strionic Resonator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Jorn, God of Winter // Kaldring, the Rimestaff + Stasis — Bracket 3, locks the table
- Jorn, God of Winter // Kaldring, the Rimestaff + Thermal Flux + Strionic Resonator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic18
Basic12
Island9
Swamp9
Forest8
Instant26
Trap1
Artifact16
Equipment1
God1
Creature14
Elf4
Druid2
God2
Human2
Rogue2
Spirit2
Wizard2
Bird1
Dauthi1
Faerie1
Merfolk1
Noble1
Phyrexian1
Shaman1
Snake1
Outlaws2
Party4
Enchantment11
Aura2
God1
Sorcery4
Planeswalker1
Narset1
Legends10
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePlayers skip their untap stepsUntap all snow permanents you control during each of your turnsLock
Infinite mana among colors of legendary creatures and planeswalkers you controlInfinite storm count
Infinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana snow permanents you control can produceInfinite untap of snow permanents you control
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game