COMMANDER · DECK
Lathril Eventually
Bracket 3 · Upgraded@BadTimeTim · 2026-10-02
DECK $
$395.28
MYTHIC
7
RARE
39
UNCOMMON
23
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
13 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·53 CARDS·$304.33
Sign in to save your threshold.
Planeswalker
1 cardsCreature
23 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
6 cardsInstant
7 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic15
Basic17
Forest10
Swamp9
Creature30
Elf27
Druid11
Warrior6
Shaman5
Noble2
Assassin1
Beast1
Berserker1
Human1
Shapeshifter1
Soldier1
Changeling1
Outlaws1
Party6
Sorcery13
Elf1
Instant10
Enchantment8
Aura1
Background1
Saga1
Artifact6
Equipment2
Planeswalker1
Nissa1
Legends8
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
+ 66 CARDS NOT IN PRECON
+ Arbor Elf+ Archdruid's Charm+ Assassin's Trophy+ Banner of Kinship+ Blasphemous Edict+ Celestial Reunion+ Craterhoof Behemoth+ Crippling Fear+ Cultist of the Absolute+ Cultivate+ Deathcap Glade+ Diabolic Intent+ Eclipsed Realms+ Eladamri, Korvecdal+ Elven Chorus+ Elves of Deep Shadow+ Elvish Harbinger+ Elvish Warmaster+ Eternal Witness+ Evolving Wilds+ Exsanguinate+ Fauna Shaman+ Galadhrim Brigade+ Genesis Wave+ Gilt-Leaf Palace+ Harald Unites the Elves+ Harmonize+ Heroic Intervention+ High Perfect Morcant+ Hollowmurk Siege+ Immaculate Magistrate+ Joraga Warcaller+ Leaf-Crowned Visionary+ Leyline of Abundance+ Lifecrafter's Bestiary+ Llanowar Elves+ Llanowar Wastes+ Nature's Chosen+ Nature's Lore+ Necroblossom Snarl+ Nissa Revane+ Oran-Rief, the Vastwood+ Priest of Titania+ Realmwalker+ Reliquary Tower+ Scarblade's Malice+ Secluded Courtyard+ Second Harvest+ Shamanic Revelation+ Shared Summons+ Skemfar Avenger+ Staff of Domination+ Sword of the Paruns+ Terramorphic Expanse+ Three Visits+ Trystan's Command+ Tyvar the Bellicose+ Umbral Mantle+ Unclaimed Territory+ Unnatural Growth+ Vernal Fen+ Village Rites+ Vitalize+ Wellwisher+ Wirewood Lodge+ Woodland Cemetery
- 54 PRECON CARDS NOT IN DECK
- Abomination of Llanowar- Ambition's Cost- Arcane Signet- Binding the Old Gods- Bounty of Skemfar- Canopy Tactician- Casualties of War- Crown of Skemfar- Cultivator of Blades- Elderfang Ritualist- Elderfang Venom- Elvish Promenade- Elvish Rejuvenator- End-Raze Forerunners- Eyeblight Cullers- Farhaven Elf- Foul Orchard- Golgari Guildgate- Golgari Rot Farm- Harald, King of Skemfar- Harvest Season- Imperious Perfect- Jagged-Scar Archers- Jaspera Sentinel- Jungle Hollow- Llanowar Tribe- Masked Admirers- Miara, Thorn of the Glade- Moldervine Reclamation- Myriad Landscape- Nullmage Shepherd- Numa, Joraga Chieftain- Pact of the Serpent- Path of Ancestry- Poison the Cup- Poison-Tip Archer- Prowess of the Fair- Reclamation Sage- Return Upon the Tide- Rhys the Exiled- Roots of Wisdom- Ruthless Winnower- Serpent's Soul-Jar- Skemfar Elderhall- Skemfar Shadowsage- Springbloom Druid- Sylvan Messenger- Tergrid's Shadow- Timberwatch Elf- Twinblade Assassins- Voice of Many- Voice of the Woods- Wolverine Riders- Wood Elves