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COMMANDER · DECK

Radha Aggro Ramp

No bracket · Banned
2020-06-15
Grand Warlord Radha
BANNED: 1 CARD
DECK $
$565.79
MYTHIC
10
RARE
57
UNCOMMON
10
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

39 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

3 cards

Sorcery

7 cards

Instant

7 cards

Land

18 cards
MONEY CARDS·53 CARDS·$433.99
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Planeswalker

1 cards

Creature

24 cards

Enchantment

6 cards

Artifact

1 cards
NAMECOSTPRICE

Sorcery

8 cards

Instant

5 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00101142183844596+
COLOR
R: 46 pipsG: 50 pipsC: 112 pips
TYPES
Creature40
Elf8
Shaman7
Human5
Warrior5
Dragon4
Druid4
Goblin4
Elemental3
Minotaur2
Zombie2
Adventure1
Berserker1
Bird1
Devil1
Dinosaur1
Eldrazi1
Elephant1
Giant1
God1
Hydra1
Incarnation1
Knight1
Ooze1
Peasant1
Phyrexian1
Pirate1
Plant1
Praetor1
Scout1
Snake1
Spirit1
Squirrel1
Vampire1
Outlaws1
Party5
Land36
Nonbasic16
Basic20
Forest15
Mountain11
Instant8
Adventure1
Human1
Peasant1
Enchantment7
God1
Sorcery7
Artifact3
Planeswalker1
Xenagos1
Legends12
Historic14
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red mana
Infinite combat phasesInfinite green manaInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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