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COMMANDER · DECK

Winota Turbo Stax

Bracket 4 · Optimized
@dansdumb · 2025-05-15
Winota, Joiner of Forces
ILLEGAL: 1 CARD
DECK $
$4,645.17
MYTHIC
19
RARE
53
UNCOMMON
13
COMMON
15
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

58 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

9 cards

Instant

2 cards

Land

27 cards
MONEY CARDS·72 CARDS·$3,707.88
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Creature

36 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

9 cards

Instant

2 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Rionya, Fire Dancer + Combat Celebrant: early two-card combo, with no mana to spend
  • Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
  • Breath of Fury + Legion Warboss: early arguably two-card combo, with no mana to spend
  • and 9 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
CURVE
13016192183744546+
COLOR
W: 37 pipsR: 28 pipsC: 96 pips
TYPES
Creature59
Human29
Soldier8
Cleric7
Warrior6
Phyrexian5
Wizard5
Kobold4
Goblin3
Spirit3
Thopter3
Ape2
Barbarian2
Construct2
Golem2
Kor2
Pirate2
Shaman2
Advisor1
Archon1
Artificer1
Bird1
Dog1
Elemental1
Food1
Horror1
Incarnation1
Knight1
Mercenary1
Mite1
Monk1
Monkey1
Myr1
Nymph1
Pegasus1
Pest1
Ranger1
Treasure1
Outlaws3
Party18
Land28
Nonbasic25
Basic3
Plains4
Mountain3
Saga1
Urza's1
Artifact23
Phyrexian5
Thopter3
Construct2
Golem2
Human2
Cleric1
Dog1
Equipment1
Food1
Horror1
Mite1
Myr1
Pest1
Soldier1
Treasure1
Vehicle1
Enchantment5
Aura1
Nymph1
Saga1
Spirit1
Urza's1
Instant2
Sorcery1
Legends19
Historic39
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Group
Color
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