COMMANDER · DECK
Ashaya full deck
Bracket 4 · Optimized@chipuru · 2025-04-23
DECK $
$516.38
MYTHIC
6
RARE
34
UNCOMMON
23
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
28 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
10 cardsInstant
16 cardsLand
8 cardsMONEY CARDS·55 CARDS·$399.92
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Planeswalker
1 cardsCreature
18 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
8 cardsInstant
13 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Ashaya, Soul of the Wild + Ley Weaver: early two-card combo, with no mana to spend
- Ashaya, Soul of the Wild + Argothian Elder: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Ley Weaver + Maze of Ith: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Ashaya, Soul of the Wild + Ley Weaver — Bracket 4, early two-card combo, with no mana to spend
- Ashaya, Soul of the Wild + Argothian Elder — Bracket 4, early two-card combo, with no mana to spend
- Ley Weaver + Maze of Ith — Bracket 3, early arguably two-card combo, with no mana to spend
- Argothian Elder + Maze of Ith — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Ashaya, Soul of the Wild + Scryb Ranger + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic7
Basic23
Forest23
Creature29
Elf15
Druid9
Human4
Scout3
Shaman3
Beast2
Ranger2
Bard1
Bird1
Cat1
Citizen1
Construct1
Elemental1
Faerie1
Halfling1
Monk1
Nissa1
Ouphe1
Rogue1
Snake1
Spirit1
Outlaws1
Party1
Instant16
Eldrazi1
Sorcery10
Arcane1
Artifact9
Construct1
Equipment1
Enchantment6
Aura3
Treefolk1
Planeswalker2
Nissa2
Elf1
Scout1
Legends7
Historic16
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count