MetaMox
COMMANDER · DECK

ZaxaraOld

Bracket 4 · Optimized
2020-07-10
Zaxara, the Exemplary
121 CARDS (LIMIT 100)
DECK $
$1,624.70
MYTHIC
15
RARE
75
UNCOMMON
21
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN120 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

7 cards

Sorcery

13 cards

Instant

18 cards

Land

36 cards
NAMECOSTPRICE
MAYBE12 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

4 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

3 cards
MONEY CARDS·94 CARDS·$1,287.69
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Creature

24 cards

Enchantment

16 cards

Artifact

8 cards

Sorcery

10 cards

Instant

13 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
  • Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
  • Nyxbloom Ancient + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
10131292203945576+
COLOR
U: 33 pipsB: 12 pipsG: 75 pipsC: 124 pips
TYPES
Land36
Nonbasic33
Basic3
Island7
Swamp7
Forest6
Creature32
Hydra12
Human4
Beast3
Merfolk3
Elemental2
God2
Incarnation2
Shaman2
Snake2
Warrior2
Wizard2
Bird1
Elder1
Elf1
Fish1
Fungus1
Giant1
Jellyfish1
Nightmare1
Scout1
Spirit1
Turtle1
Party4
Enchantment19
Aura2
God2
Elemental1
Instant18
Sorcery13
Arcane1
Artifact8
Equipment2
Snake1
Legends14
Historic19
LAND PROBABILITY
36 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.6%
TURN 554.3%
TURN 676.3%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
+ 104 CARDS NOT IN PRECON
+ Alchemist's Refuge+ Ancient Tomb+ Assassin's Trophy+ Bayou+ Birds of Paradise+ Blue Sun's Zenith+ Breeding Pool+ Castle Garenbrig+ Cavern of Souls+ Corpsejack Menace+ Counterspell+ Craterhoof Behemoth+ Cultivate+ Cyclonic Rift+ Deepglow Skate+ Dismember+ Doubling Season+ Drowned Catacomb+ Eternal Witness+ Farseek+ Feral Hydra+ Fierce Guardianship+ Finale of Devastation+ Flooded Grove+ Freed from the Real+ Gadwick, the Wizened+ Garruk's Uprising+ Go for the Throat+ Greater Good+ Green Sun's Zenith+ Hadana's Climb // Winged Temple of Orazca+ Heartless Act+ Herald of Secret Streams+ Heroic Intervention+ Hinterland Harbor+ Hydroid Krasis+ In Garruk's Wake+ Kruphix, God of Horizons+ Lifeblood Hydra+ Lightning Greaves+ Mana Drain+ Mana Reflection+ Managorger Hydra+ Mistcutter Hydra+ Misty Rainforest+ Morphic Pool+ Mystic Remora+ Nature's Claim+ Nature's Lore+ Negate+ Nylea, God of the Hunt+ Nyxbloom Ancient+ Open into Wonder+ Overgrown Tomb+ Overwhelming Stampede+ Parallel Lives+ Path of Ancestry+ Pemmin's Aura+ Polluted Delta+ Primal Rage+ Primordial Hydra+ Prismatic Vista+ Protean Hydra+ Pull from Tomorrow+ Rampant Growth+ Reliquary Tower+ Return to Nature+ Reyhan, Last of the Abzan+ Rhystic Study+ Sakura-Tribe Elder+ Seedborn Muse+ Selvala, Heart of the Wilds+ Shadowspear+ Simic Ascendancy+ Steelbane Hydra+ Stonecoil Serpent+ Strip Mine+ Sunken Ruins+ Swan Song+ Sylvan Library+ The Great Henge+ The Ozolith+ Thought Vessel+ Thrasios, Triton Hero+ Three Visits+ Tragic Slip+ Tropical Island+ Twilight Mire+ Unbound Flourishing+ Underground Sea+ Urborg, Tomb of Yawgmoth+ Uro, Titan of Nature's Wrath+ Verdant Catacombs+ Vigor+ Voracious Hydra+ Vorel of the Hull Clade+ Wasteland+ Watery Grave+ Wilderness Reclamation+ Wonder+ Woodland Cemetery+ Yavimaya Coast+ Zagoth Triome+ Zendikar Resurgent
- 68 PRECON CARDS NOT IN DECK
- Animist's Awakening- Archipelagore- Auspicious Starrix- Beast Whisperer- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Capricopian- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Darkwater Catacombs- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Fertilid- Find // Finality- Gaze of Granite- Genesis Hydra- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Krosan Grip- Lifecrafter's Bestiary- Manascape Refractor- Masked Admirers- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Myriad Landscape- Nissa, Steward of Elements- Opulent Palace- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Profane Command- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Rogue's Passage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad
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