COMMANDER · DECK
zidra the fox
No bracket · Banned2020-06-02
BANNED: 1 CARD
DECK $
$858.15
MYTHIC
7
RARE
60
UNCOMMON
16
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
7 cardsInstant
15 cardsLand
17 cardsSIDEBOARD3 CARDS
Creature
2 cardsLand
1 cardsMAYBE4 CARDS
Creature
1 cardsEnchantment
1 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·66 CARDS·$675.98
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Planeswalker
1 cardsCreature
21 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
3 cardsInstant
12 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Zirda, the Dawnwaker + Grim Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic15
Basic15
Plains9
Mountain8
Creature25
Human14
Cleric5
Soldier5
Wizard4
Goblin2
Pirate2
Advisor1
Angel1
Artificer1
Bird1
Cat1
Construct1
Elemental1
Fox1
God1
Horror1
Nomad1
Ogre1
Phyrexian1
Ranger1
Shaman1
Spirit1
Outlaws2
Party9
Artifact18
Cleric1
Construct1
Horror1
Human1
Phyrexian1
Instant15
Trap1
Enchantment9
God1
Spirit1
Sorcery7
Planeswalker1
Karn1
Legends7
Historic25
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens