MetaMox
COMMANDER · DECK

b3 yusri co(m)py coins - no "win the game" cards

Bracket 4 · Optimized
@chuckperson · 2026-10-10
Yusri, Fortune's Flame
ILLEGAL: 2 CARDS
DECK $
$5,877.47
MYTHIC
33
RARE
124
UNCOMMON
54
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

19 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

16 cards

Sorcery

14 cards

Instant

19 cards

Land

27 cards
MAYBE141 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

44 cards
NAMECOSTPRICE

Enchantment

19 cards

Artifact

12 cards

Sorcery

21 cards

Instant

20 cards

Land

24 cards
MONEY CARDS·162 CARDS·$4,678.73
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Planeswalker

2 cards

Creature

39 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

21 cards

Sorcery

22 cards

Instant

26 cards

Land

35 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 3 extra-turn cards — chaining turns is Bracket 4
  • Mycosynth Lattice + Vandalblast: mass land denial
  • 3 game changers — Brackets 1 and 2 allow none
  • Frenetic Efreet + Tavern Scoundrel: two-card combo, for six mana or less, pieces included
  • Drafna, Founder of Lat-Nam + The One Ring: locks the table
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
COMBOS · 5
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 cards not in the pool
NOT IN THE POOL · 2
CEDH
Not legal
  • 2 cards not in the pool
NOT IN THE POOL · 2
CURVE
50201152153844536+
COLOR
U: 48 pipsR: 28 pipsC: 95 pips
TYPES
Land29
Nonbasic27
Basic2
Island4
Mountain4
Djinn1
Monk1
Saga1
Urza's1
Weird1
Artifact22
Equipment2
Alien1
Hero1
Human1
Myr1
Phyrexian1
Shapeshifter1
Soldier1
Creature20
Human9
Warrior3
Rogue2
Shapeshifter2
Wizard2
Advisor1
Alien1
Artificer1
Bird1
Djinn1
Efreet1
Hero1
Minotaur1
Monk1
Monkey1
Myr1
Nightmare1
Noble1
Phyrexian1
Pirate1
Soldier1
Spirit1
Weird1
Outlaws3
Party7
Instant20
Trap1
Sorcery15
Enchantment3
Nightmare1
Saga1
Urza's1
Planeswalker3
Tezzeret2
Ral1
Legends18
Historic35
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Treasure tokens
Infinite card drawInfinite draw triggers
Win the gameInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite copies of a specific planeswalker
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBInfinite rummagingNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite combat damageNear-infinite combat phases
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Infinite copies of noncreature permanents you controlInfinite creature tokens with hasteInfinite creature ETB
Infinitely large creature until end of turn
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Group
Color
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