COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
8 cardsEnchantment
3 cardsArtifact
9 cardsInstant
39 cardsLand
25 cardsMONEY CARDS·38 CARDS·$269.10
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Planeswalker
2 cardsCreature
5 cardsEnchantment
3 cardsArtifact
6 cardsInstant
18 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Fury Storm + Twinning Staff: early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Fury Storm + Twinning Staff — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Instant39
Land37
Nonbasic22
Basic15
Forest7
Island5
Mountain5
Desert1
Artifact11
Construct1
Equipment1
Vehicle1
Creature9
Human2
Wizard2
Construct1
Dinosaur1
Druid1
Dryad1
Elemental1
Elf1
Goblin1
God1
Shaman1
Spirit1
Zombie1
Party2
Enchantment3
Planeswalker3
Ral2
Narset1
Legends8
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of instant and sorcery spells on the stackInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggers
Infinite colored manaInfinite colorless manaInfinite storm countInfinite untap of creatures you control
Infinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 41 CARDS NOT IN PRECON
+ Arcane Lighthouse+ Baral, Chief of Compliance+ Disallow+ Electrodominance+ Expansion // Explosion+ Fellwar Stone+ Fierce Guardianship+ Fling+ Flusterstorm+ Force of Vigor+ Fury Storm+ God-Eternal Kefnet+ Guttersnipe+ Insidious Will+ Leadership Vacuum+ Manamorphose+ Metallurgic Summonings+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Opt+ Primal Amulet // Primal Wellspring+ Pull from Tomorrow+ Ral Zarek+ Ral, Storm Conduit+ Reliquary Tower+ Reverberate+ Saruli Caretaker+ Seedborn Muse+ Seething Song+ Smuggler's Copter+ Snap+ Soul's Fire+ Spire Garden+ Springleaf Drum+ Sulfur Falls+ Swan Song+ The Magic Mirror+ Thousand-Year Storm+ Torrential Gearhulk+ Turnabout
- 38 PRECON CARDS NOT IN DECK
- Bonder's Ornament- Charmbreaker Devils- Clash of Titans- Crackling Drake- Decoy Gambit- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Glademuse- Goblin Dark-Dwellers- Haldan, Avid Arcanist- Hunting Pack- Jace, Architect of Thought- Lavabrink Floodgates- Lunar Mystic- Melek, Izzet Paragon- Mosswort Bridge- Murmuring Mystic- Nascent Metamorph- Niblis of Frost- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Prophetic Bolt- Psychic Impetus- Ravenous Gigantotherium- Rupture Spire- Shiny Impetus- Slice in Twain- Solemn Simulacrum- Surreal Memoir- Swarm Intelligence- Talrand, Sky Summoner- Temur Charm- Thornwood Falls- Whiplash Trap- Wort, the Raidmother- Xyris, the Writhing Storm