COMMANDER · DECK
captain america
Bracket 4 · Optimized@F R O G · 2025-05-04
DECK $
$3,642.89
MYTHIC
22
RARE
55
UNCOMMON
17
COMMON
6
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
7 cardsArtifact
20 cardsSorcery
8 cardsInstant
19 cardsLand
28 cardsMONEY CARDS·84 CARDS·$2,909.90
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Creature
15 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
6 cardsInstant
19 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Cephalid Illusionist + Lightning Greaves: early two-card combo, for four mana or less, pieces included
- Cephalid Illusionist + Puresteel Paladin: early arguably two-card combo, for four mana or less, pieces included
- Illusionist's Bracers + Aphetto Alchemist: early arguably two-card combo, for four mana or less, pieces included
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Cephalid Illusionist + Lightning Greaves — Bracket 4, early two-card combo, for four mana or less, pieces included
- Cephalid Illusionist + Puresteel Paladin — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Unctus, Grand Metatect + Aphetto Alchemist — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Reads as cEDH
- 15 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 23 cards not in the pool
BANNED · 7
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land28
Nonbasic25
Basic3
Island4
Plains4
Mountain3
Saga1
Urza's1
Artifact24
Equipment7
Human2
Hero1
Jellyfish1
Phyrexian1
Soldier1
Vedalken1
Instant19
Trap1
Creature18
Human10
Soldier4
Wizard4
Artificer3
Hero2
Advisor1
Elemental1
Equipment1
Fox1
Goblin1
Jellyfish1
Knight1
Kor1
Merfolk1
Monkey1
Octopus1
Phyrexian1
Pirate1
Ranger1
Vedalken1
Outlaws1
Party4
Enchantment8
Aura1
Saga1
Urza's1
Sorcery8
Legends13
Historic32
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-mill
Infinite self-millNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite self-mill
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
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