MetaMox
COMMANDER · DECK

captain america

Bracket 4 · Optimized
@F R O G · 2025-05-04
DECK $
$3,642.89
MYTHIC
22
RARE
55
UNCOMMON
17
COMMON
6
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

7 cards

Artifact

20 cards

Sorcery

8 cards

Instant

19 cards

Land

28 cards
MONEY CARDS·84 CARDS·$2,909.90
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Creature

15 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

6 cards

Instant

19 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 15 game changers — Bracket 3 allows 3
  • Cephalid Illusionist + Lightning Greaves: early two-card combo, for four mana or less, pieces included
  • Cephalid Illusionist + Puresteel Paladin: early arguably two-card combo, for four mana or less, pieces included
  • Illusionist's Bracers + Aphetto Alchemist: early arguably two-card combo, for four mana or less, pieces included
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 15 game changers — cEDH lists run 10 or more
CURVE
50151242223342506+
COLOR
W: 16 pipsU: 41 pipsR: 10 pipsC: 84 pips
TYPES
Land28
Nonbasic25
Basic3
Island4
Plains4
Mountain3
Saga1
Urza's1
Artifact24
Equipment7
Human2
Hero1
Jellyfish1
Phyrexian1
Soldier1
Vedalken1
Instant19
Trap1
Creature18
Human10
Soldier4
Wizard4
Artificer3
Hero2
Advisor1
Elemental1
Equipment1
Fox1
Goblin1
Jellyfish1
Knight1
Kor1
Merfolk1
Monkey1
Octopus1
Phyrexian1
Pirate1
Ranger1
Vedalken1
Outlaws1
Party4
Enchantment8
Aura1
Saga1
Urza's1
Sorcery8
Legends13
Historic32
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-mill
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite self-mill
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Group
Color
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