COMMANDER · DECK
Kenrith Combat
@VampyreLord
109 CARDS (LIMIT 100)
DECK $
$6,500.92
MYTHIC
14
RARE
101
UNCOMMON
23
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN108 CARDS
Creature
30 cardsEnchantment
15 cardsArtifact
6 cardsSorcery
6 cardsInstant
13 cardsLand
38 cardsMAYBE40 CARDS
Creature
12 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
3 cardsInstant
7 cardsLand
1 cardsMONEY CARDS·104 CARDS·$5,185.78
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Creature
22 cardsEnchantment
17 cardsArtifact
8 cardsSorcery
6 cardsInstant
13 cardsLand
38 cardsCURVE
COLOR
TYPES
Land38
Nonbasic33
Basic5
Plains12
Island10
Mountain10
Forest9
Swamp9
Creature31
Human8
Angel3
Rogue3
Artificer2
Dragon2
Elemental2
Elf2
Lord2
Shaman2
Spirit2
Time2
Troll2
Warrior2
Advisor1
Bard1
Beholder1
Berserker1
Crab1
Demon1
Detective1
Druid1
Elder1
Fox1
Goblin1
Horror1
Jellyfish1
Mutant1
Noble1
Ogre1
Rhino1
Scientist1
Scout1
Siren1
Soldier1
Vampire1
Outlaws3
Party5
Enchantment15
Aura4
Background1
Curse1
Instant13
Artifact6
Equipment1
Sorcery6
Legends25
Historic28
LAND PROBABILITY
38 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.7%
TURN 543.1%
TURN 665.7%
TURN 781.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Opponents can't activate abilities of lands or creatures they controlLockMass Land Denial