COMMANDER · DECK
omnath landfall
Bracket 3 · Upgraded2020-06-05
DECK $
$741.27
MYTHIC
8
RARE
35
UNCOMMON
22
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
16 cardsInstant
10 cardsLand
25 cardsMONEY CARDS·51 CARDS·$580.22
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Creature
11 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
9 cardsInstant
7 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator: locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land39
Nonbasic23
Basic16
Forest11
Mountain11
Creature19
Elf7
Shaman4
Druid3
Beast2
Elemental2
Snake2
Ally1
Avatar1
Centaur1
Cleric1
Dragon1
Goblin1
God1
Incarnation1
Warrior1
Party2
Sorcery16
Arcane1
Enchantment11
Centaur1
God1
Instant10
Artifact7
Equipment2
Legends5
Historic11
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock