MetaMox
COMMANDER · DECK

Lazav, the Multifarious

Bracket 4 · Optimized
2020-05-08
Lazav, the Multifarious
BANNED: 2 CARDS
DECK $
$1,447.94
MYTHIC
10
RARE
61
UNCOMMON
32
COMMON
42
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

25 cards

Enchantment

5 cards

Artifact

9 cards

Sorcery

6 cards

Instant

17 cards

Land

27 cards
MONEY CARDS·89 CARDS·$1,141.10
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Planeswalker

2 cards

Creature

23 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

8 cards

Instant

22 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Cephalid Illusionist + Lightning Greaves: early two-card combo, with no mana to spend
  • Pili-Pala + Grand Architect: early two-card combo, for four mana or less
  • Necrotic Ooze + Mirror-Mad Phantasm: early two-card combo, for four mana or less
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
10161272133443506+
COLOR
U: 46 pipsB: 22 pipsC: 72 pips
TYPES
Land35
Nonbasic25
Basic10
Island12
Swamp4
Saga1
Urza's1
Creature26
Human5
Rogue5
Wizard5
Merfolk3
Phyrexian3
Construct2
Shapeshifter2
Vedalken2
Artificer1
Bird1
Demon1
Dreadnought1
Elemental1
Faerie1
Food1
God1
Golem1
Myr1
Nightmare1
Ooze1
Scarecrow1
Shaman1
Snake1
Spirit1
Warlock1
Zombie1
Outlaws6
Party10
Artifact19
Construct2
Equipment2
Phyrexian2
Bird1
Dreadnought1
Food1
Golem1
Myr1
Scarecrow1
Snake1
Instant17
Enchantment8
God1
Saga1
Urza's1
Sorcery6
Planeswalker2
Ashiok1
Narset1
Legends8
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Infinite colored manaInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or lessInfinite self-mill
Bracket 2 · late two-card combo, for eight mana or lessInfinite self-mill
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Group
Color
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