COMMANDER · DECK
2020-04-10
DECK $
$706.60
MYTHIC
4
RARE
38
UNCOMMON
17
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
17 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
8 cardsInstant
19 cardsLand
18 cardsMONEY CARDS·53 CARDS·$556.05
Sign in to save your threshold.
Planeswalker
1 cardCreature
10 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
7 cardsInstant
12 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island15
Mountain9
Swamp5
Instant19
Creature18
Human7
Wizard7
Eldrazi2
Goblin2
Rogue2
Shaman2
Construct1
Devil1
Dragon1
Drake1
Homunculus1
Horror1
Insect1
Merfolk1
Wall1
Zombie1
Outlaws2
Party9
Artifact11
Construct1
Sorcery8
Enchantment7
Saga1
Planeswalker3
Jace1
Narset1
Ral1
Legends11
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite copies of instant or sorcery spells you castInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 70 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Arcane Signet+ Aria of Flame+ Bedevil+ Blood Crypt+ Bolas's Citadel+ Bonus Round+ Boseiju, Who Shelters All+ Brainstorm+ Cabal Coffers+ Castle Vantress+ Charmbreaker Devils+ Counterspell+ Crackling Drake+ Curious Homunculus // Voracious Reader+ Dark Petition+ Dark Ritual+ Dimir Signet+ Disallow+ Dispel+ Docent of Perfection // Final Iteration+ Dramatic Reversal+ Electrostatic Field+ Expansion // Explosion+ Fact or Fiction+ Faithless Looting+ Goblin Electromancer+ Guttersnipe+ High Tide+ Increasing Vengeance+ Isochron Scepter+ Izzet Signet+ Jace, Wielder of Mysteries+ Jace's Sanctum+ Laboratory Maniac+ Mana Geyser+ Murmuring Mystic+ Mystic Sanctuary+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Nightscape Familiar+ Niv-Mizzet, Parun+ Notion Thief+ Opposition Agent+ Opt+ Ponder+ Primal Amulet // Primal Wellspring+ Ral, Storm Conduit+ Reliquary Tower+ Repeated Reverberation+ Reverberate+ Rhystic Study+ Search for Azcanta // Azcanta, the Sunken Ruin+ Sentinel Tower+ Spellseeker+ Steam Vents+ Sulfur Falls+ Swarm Intelligence+ Talrand, Sky Summoner+ The Magic Mirror+ The Mirari Conjecture+ Thousand-Year Storm+ Torment of Hailfire+ Torrential Gearhulk+ Urborg, Tomb of Yawgmoth+ Vandalblast+ Watery Grave+ Windfall+ Young Pyromancer
- 72 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Crumbling Necropolis- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Exotic Orchard- Fellwar Stone- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
Comments · 0
No comments yet.