COMMANDER · DECK
Wail's Tale
Bracket 3 · Upgraded2020-04-11
DECK $
$681.03
MYTHIC
3
RARE
49
UNCOMMON
21
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
12 cardsArtifact
18 cardsSorcery
8 cardsInstant
3 cardsLand
21 cardsMONEY CARDS·49 CARDS·$532.32
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Creature
12 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
3 cardsInstant
2 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients: locks the table
- Horobi, Death's Wail + Revel in Riches + Hex Parasite: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients — Bracket 3, locks the table
- Horobi, Death's Wail + Revel in Riches + Hex Parasite — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 38 cards not in the pool
BANNED · 1
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Land37
Nonbasic20
Basic17
Swamp17
Desert2
Artifact22
Equipment2
Golem2
Construct1
Insect1
Phyrexian1
Creature22
Spirit3
Vampire3
Aetherborn2
Demon2
Golem2
Human2
Rogue2
Warrior2
Avatar1
Berserker1
Construct1
Dinosaur1
Dragon1
Elder1
Elemental1
Faerie1
Insect1
Knight1
Nightmare1
Ogre1
Phyrexian1
Wizard1
Zombie1
Outlaws2
Party5
Enchantment12
Aura1
Sorcery8
Instant3
Legends15
Historic33
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Destroy any number of creatures opponents control during each of your turns
Destroy any number of creatures opponents control during each of your turns
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
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