MetaMox
COMMANDER · DECK

Wail's Tale

Bracket 3 · Upgraded
2020-04-11
Horobi, Death's Wail
DECK $
$681.03
MYTHIC
3
RARE
49
UNCOMMON
21
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

21 cards

Enchantment

12 cards

Artifact

18 cards

Sorcery

8 cards

Instant

3 cards

Land

21 cards
MONEY CARDS·49 CARDS·$532.32
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Creature

12 cards

Enchantment

10 cards

Artifact

10 cards

Sorcery

3 cards

Instant

2 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients: locks the table
  • Horobi, Death's Wail + Revel in Riches + Hex Parasite: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
1091162831049596+
COLOR
B: 71 pipsC: 136 pips
TYPES
Land37
Nonbasic20
Basic17
Swamp17
Desert2
Artifact22
Equipment2
Golem2
Construct1
Insect1
Phyrexian1
Creature22
Spirit3
Vampire3
Aetherborn2
Demon2
Golem2
Human2
Rogue2
Warrior2
Avatar1
Berserker1
Construct1
Dinosaur1
Dragon1
Elder1
Elemental1
Faerie1
Insect1
Knight1
Nightmare1
Ogre1
Phyrexian1
Wizard1
Zombie1
Outlaws2
Party5
Enchantment12
Aura1
Sorcery8
Instant3
Legends15
Historic33
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Destroy any number of creatures opponents control during each of your turns
Destroy any number of creatures opponents control during each of your turns
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Group
Color
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