metamox
COMMANDER · DECK

Define Enchantments

2016-06-12
128 CARDS (LIMIT 100)NO COMMANDER
DECK $
$648.37
MYTHIC
7
RARE
48
UNCOMMON
36
COMMON
38
MAIN128 CARDS

Creature

22 cards

Enchantment

29 cards

Artifact

15 cards

Sorcery

6 cards

Instant

5 cards

Land

36 cards
NAMECOSTPRICE
SIDEBOARD1 CARD

Creature

1 cards
CURVE
00811922931345526+
COLOR
W: 45 pipsU: 11 pipsB: 31 pipsC: 136 pips
TYPES
Land52
Nonbasic34
Basic18
Swamp11
Plains8
Island5
Gate2
Demon1
Enchantment40
Aura3
God2
Human2
Spirit2
Archon1
Cleric1
Faerie1
Giant1
Hag1
Horror1
Soldier1
Creature22
Human6
Spirit3
Archon2
Cleric2
God2
Soldier2
Advisor1
Cat1
Demon1
Druid1
Elk1
Giant1
Golem1
Hag1
Horror1
Knight1
Monk1
Scout1
Shapeshifter1
Vampire1
Wizard1
Party3
Artifact17
Equipment2
Elk1
Golem1
Sorcery6
Instant5
Legends6
Historic22
LAND PROBABILITY
51 LANDS · 128 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.8%
TURN 655.1%
TURN 772.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
Group
Color
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