COMMANDER · DECK
tazri abilites
Bracket 3 · Upgraded@Accingo5 · 2025-05-25
DECK $
$6,637.92
MYTHIC
8
RARE
58
UNCOMMON
12
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
40 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
4 cardsInstant
6 cardsLand
32 cardsMONEY CARDS·54 CARDS·$5,298.94
Sign in to save your threshold.
Planeswalker
1 cardsCreature
16 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
2 cardsInstant
3 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Tazri, Stalwart Survivor + Patrol Signaler + Biomancer's Familiar: early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Hateflayer + Biomancer's Familiar: early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Patrol Signaler + Agatha of the Vile Cauldron: early arguably two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Tazri, Stalwart Survivor + Patrol Signaler + Biomancer's Familiar — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Hateflayer + Biomancer's Familiar — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Patrol Signaler + Agatha of the Vile Cauldron — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Hateflayer + Agatha of the Vile Cauldron — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Patrol Signaler + Zirda, the Dawnwaker — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Hateflayer + Zirda, the Dawnwaker — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Patrol Signaler + Training Grounds — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Hateflayer + Training Grounds — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Knacksaw Clique + Biomancer's Familiar — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Knacksaw Clique + Agatha of the Vile Cauldron — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Knacksaw Clique + Zirda, the Dawnwaker — Bracket 3, early arguably two-card combo, with no mana to spend
- Tazri, Stalwart Survivor + Knacksaw Clique + Training Grounds — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature41
Human11
Cleric5
Merfolk4
Wizard4
Soldier3
Artificer2
Druid2
Elemental2
Faerie2
Fungus2
Kithkin2
Noble2
Orc2
Rogue2
Scout2
Snake2
Spirit2
Warrior2
Angel1
Assassin1
Beast1
Demon1
Dinosaur1
Dog1
Elder1
Elf1
Elk1
Fox1
Glimmer1
Goblin1
Knight1
Kor1
Monk1
Mutant1
Phyrexian1
Pilot1
Shaman1
Vampire1
Vedalken1
Warlock1
Zombie1
Outlaws4
Party13
Land38
Nonbasic27
Basic11
Forest9
Island8
Mountain8
Plains8
Swamp8
Enchantment8
Elk1
Glimmer1
Instant6
Artifact4
Knight1
Vedalken1
Sorcery4
Planeswalker1
Tyvar1
Legends18
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite ETBInfinite tapped creature tokens
Bracket 3 · early arguably two-card combo, with no mana to spendExile each opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendExile each opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendExile each opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendExile each opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite -1/-1 countersInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Infinite -1/-1 countersInfinite damage
Infinite damage
Infinite damage