MetaMox
COMMANDER · DECK

magie magie

Bracket 3 · Upgraded
@RillettEater · 2025-03-26
Zur the Enchanter
DECK $
$208.51
MYTHIC
3
RARE
38
UNCOMMON
25
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

32 cards
NAMECOSTPRICE

Artifact

5 cards

Sorcery

4 cards

Instant

8 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Energy Field + Rest in Peace: locks the table
  • Solemnity + Phyrexian Unlife: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
1061232283543506+
COLOR
W: 45.5 pipsU: 29.5 pipsB: 13 pipsC: 79 pips
TYPES
Enchantment39
Aura17
God2
Demigod1
Fox1
Glimmer1
Horror1
Phyrexian1
Spirit1
Land33
Nonbasic16
Basic17
Plains9
Island7
Swamp5
Creature18
Human8
Advisor2
Cleric2
Fox2
God2
Archon1
Demigod1
Druid1
Glimmer1
Horror1
Knight1
Kor1
Pegasus1
Phyrexian1
Rogue1
Scout1
Soldier1
Spirit1
Wizard1
Outlaws1
Party4
Instant8
Artifact5
Equipment2
Sorcery4
Legends9
Historic14
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to you by sources you don't controlLock
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Group
Color
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