COMMANDER · DECK
Urza Polymorph
Bracket 4 · Optimized@siddhartha jesus · 2025-02-25
DECK $
$11,314.00
MYTHIC
14
RARE
40
UNCOMMON
25
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
2 cardsEnchantment
5 cardsArtifact
28 cardsSorcery
11 cardsInstant
22 cardsLand
14 cardsMONEY CARDS·75 CARDS·$9,047.66
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Planeswalker
2 cardsCreature
3 cardsEnchantment
5 cardsArtifact
21 cardsSorcery
11 cardsInstant
19 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards, commander banned as a commander
BANNED · 16
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 12 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 35 cards not in the pool
BANNED · 5
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Artifact28
Land28
Nonbasic13
Basic15
Island15
Saga1
Urza's1
Instant23
Trap1
Sorcery11
Enchantment6
Aura1
Saga1
Urza's1
Creature3
Artificer1
Djinn1
Horror1
Human1
Kraken1
Planeswalker3
Karn1
Narset1
Tezzeret1
Legends9
Historic36
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite storm count
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Infinite colorless manaInfinite storm count
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