COMMANDER · DECK
Sidisi Self Mill
Bracket 4 · Optimized@Choncobonks · 2025-03-05
DECK $
$1,695.25
MYTHIC
21
RARE
55
UNCOMMON
16
COMMON
8
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
50 cardsEnchantment
2 cardsArtifact
1 cardSorcery
7 cardsInstant
6 cardsLand
33 cardsMONEY CARDS·79 CARDS·$1,349.68
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Creature
38 cardsArtifact
1 cardSorcery
6 cardsInstant
6 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Hermit Druid + Thassa's Oracle: arguably two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Hermit Druid + Thassa's Oracle — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 13 cards not in the pool
BANNED · 4
NOT IN THE POOL · 13
CURVE
COLOR
TYPES
Creature51
Human12
Shaman7
Wizard7
Rogue5
Elf4
Zombie4
Cleric2
Druid2
Faerie2
Goblin2
Horror2
Merfolk2
Shapeshifter2
Snake2
Squirrel2
Advisor1
Ally1
Archer1
Avatar1
Beast1
Bird1
Cat1
Dauthi1
Detective1
Dog1
Drake1
Dryad1
Eye1
Forest1
Frog1
Glimmer1
Illusion1
Insect1
Knight1
Nightmare1
Orc1
Pest1
Phyrexian1
Pirate1
Serpent1
Treefolk1
Turtle1
Vampire1
Warrior1
Weird1
Werewolf1
Wurm1
Outlaws6
Party15
Land37
Nonbasic34
Basic3
Forest7
Island6
Swamp6
Dryad1
Goblin1
Rogue1
Shapeshifter1
Weird1
Sorcery8
Pest1
Instant6
Enchantment4
Avatar1
Cat1
Class1
Glimmer1
Horror1
Artifact2
Insect1
Vehicle1
Legends17
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite Treasure tokensReduce the toughness of creatures opponents control to 0
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifelossInfinite Treasure tokens
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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