COMMANDER · DECK
2. Roon
Bracket 4 · Optimized2020-06-25
106 CARDS (LIMIT 100)ILLEGAL: 6 CARDS
DECK $
$1,087.01
MYTHIC
19
RARE
62
UNCOMMON
11
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
1 cardsCreature
39 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
2 cardsInstant
10 cardsBattle
1 cardsToken
1 cardsLand
33 cardsMAYBE6 CARDS
Creature
5 cardsLand
1 cardsMONEY CARDS·73 CARDS·$860.10
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Creature
26 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
1 cardsInstant
9 cardsBattle
1 cardsToken
1 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Dour Port-Mage + Time Warp + Eternal Witness: infinite extra turns
- Soulherder + Eternal Witness + Time Warp: infinite extra turns
- Teleportation Circle + Eternal Witness + Time Warp: infinite extra turns
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Dour Port-Mage + Time Warp + Eternal Witness — Bracket 4, infinite extra turns
- Soulherder + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Teleportation Circle + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Ephemerate + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Roon of the Hidden Realm + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Creature41
Human7
Elf5
Spirit5
Soldier3
Warrior3
Angel2
Beast2
Dinosaur2
Druid2
Dryad2
Elemental2
Insect2
Noble2
Shaman2
Snake2
Wizard2
Artificer1
Bard1
Cat1
Elder1
Elephant1
Faerie1
Frog1
Giant1
God1
Illusion1
Incarnation1
Knight1
Kor1
Ooze1
Phyrexian1
Plant1
Praetor1
Rhino1
Rogue1
Scout1
Shapeshifter1
Siege1
Unicorn1
Outlaws1
Party6
Land37
Nonbasic31
Basic6
Forest6
Plains6
Island4
Rogue1
Shapeshifter1
Artifact11
Equipment1
Human1
Insect1
Soldier1
Treasure1
Instant10
Adventure1
Enchantment8
Adventure1
Aura1
Class1
God1
Sorcery6
Battle1
Dinosaur1
Siege1
Planeswalker1
Venser1
Legends15
Historic25
LAND PROBABILITY
36 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.1%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock