COMMANDER · DECK
MagicalSloth
Bracket 3 · Upgraded2020-07-02
DECK $
$365.50
MYTHIC
9
RARE
30
UNCOMMON
30
COMMON
31
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
31 cardsEnchantment
20 cardsArtifact
3 cardsSorcery
7 cardsInstant
2 cardsLand
22 cardsMONEY CARDS·45 CARDS·$275.41
Sign in to save your threshold.
Planeswalker
1 cardCreature
16 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
4 cardsInstant
2 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Tayam, Luminous Enigma + Devoted Druid: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Tayam, Luminous Enigma + Devoted Druid — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Forest10
Plains6
Swamp6
Aura1
Demon1
Creature32
Human8
Druid6
Elf4
Elemental3
Cleric2
Nightmare2
Shaman2
Snake2
Vampire2
Warrior2
Zombie2
Aetherborn1
Ally1
Artificer1
Beast1
Demon1
Giant1
Hydra1
Insect1
Ouphe1
Plant1
Rogue1
Spirit1
Unicorn1
Wall1
Wizard1
Outlaws1
Party6
Enchantment22
Aura3
Saga1
Spirit1
Zombie1
Sorcery7
Arcane1
Artifact3
Instant2
Planeswalker1
Nissa1
Legends7
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-millInfinite lifegainInfinite lifegain triggers
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Comments · 0
No comments yet.