MetaMox
COMMANDER · DECK

5-Layer Kenrith

No bracket · Banned
2020-07-06
BANNED: 2 CARDS
DECK $
$12,661.28
MYTHIC
15
RARE
81
UNCOMMON
21
COMMON
17
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

10 cards

Instant

25 cards

Land

30 cards
MONEY CARDS·104 CARDS·$10,121.15
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Planeswalker

1 cards

Creature

21 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

12 cards

Instant

30 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
CURVE
60271192123342506+
COLOR
W: 8 pipsU: 27 pipsB: 11.5 pipsR: 6.5 pipsG: 17 pipsC: 53 pips
TYPES
Land30
Nonbasic29
Basic1
Island6
Swamp5
Forest4
Mountain2
Plains2
Instant25
Creature18
Human9
Wizard5
Bird2
Druid2
Elf2
Beast1
Cleric1
Drake1
Goblin1
Lizard1
Merfolk1
Monk1
Noble1
Pirate1
Rogue1
Shaman1
Soldier1
Spirit1
Outlaws2
Party7
Sorcery10
Enchantment9
Artifact8
Legends2
Historic10
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm countReturn some artifact cards from your graveyard to your hand
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Group
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