COMMANDER · DECK
100gecs spell tribal
Bracket 4 · Optimized2020-05-24
DECK $
$1,429.13
MYTHIC
12
RARE
58
UNCOMMON
19
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
9 cardsInstant
17 cardsLand
27 cardsMAYBE11 CARDS
Creature
5 cardsEnchantment
3 cardsArtifact
1 cardsInstant
2 cardsMONEY CARDS·66 CARDS·$1,128.60
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Creature
18 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
5 cardsInstant
8 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Nyxbloom Ancient + Freed from the Real: early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Mana Reflection + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Selvala, Heart of the Wilds + Freed from the Real — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Forest9
Island9
Swamp8
Instant17
Arcane1
Creature15
Hydra6
Elf4
Druid2
Beast1
Bird1
Dryad1
Elemental1
Human1
Jellyfish1
Nightmare1
Nymph1
Scout1
Spirit1
Turtle1
Wizard1
Zombie1
Party1
Artifact13
Equipment2
Enchantment9
Aura1
Dryad1
Elemental1
Nymph1
Sorcery9
Arcane1
Planeswalker2
Kiora1
Nissa1
Legends9
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
+ 77 CARDS NOT IN PRECON
+ Bayou+ Birds of Paradise+ Bloom Tender+ Blue Sun's Zenith+ Breeding Pool+ Burgeoning+ Cabal Coffers+ Condescend+ Crop Rotation+ Cultivate+ Death Wind+ Demonic Tutor+ Disrupting Shoal+ Dominate+ Doubling Season+ Drowned Catacomb+ Dryad of the Ilysian Grove+ Erebos's Intervention+ Ertai's Meddling+ Farseek+ Flooded Strand+ Freed from the Real+ Gadwick, the Wizened+ Gilded Lotus+ Hinterland Harbor+ Hydroid Krasis+ Incubation Druid+ Jarad, Golgari Lich Lord+ Killing Wave+ Kiora, Behemoth Beckoner+ Lifeblood Hydra+ Lightning Greaves+ Marsh Flats+ Mass Manipulation+ Misty Rainforest+ Narset's Reversal+ Nyxbloom Ancient+ Open into Wonder+ Overgrown Tomb+ Polluted Delta+ Power Sink+ Primordial Hydra+ Prismatic Vista+ Pull from Tomorrow+ Reflecting Pool+ Seedborn Muse+ Selvala, Heart of the Wilds+ Shark Typhoon+ Simic Ascendancy+ Spell Burst+ Steelbane Hydra+ Stroke of Genius+ Suffer the Past+ Sunken Ruins+ Swan Song+ Swiftfoot Boots+ Syncopate+ Talisman of Curiosity+ Talisman of Dominance+ Talisman of Resilience+ Temple of Deceit+ Temple of Malady+ Thassa's Intervention+ The Great Henge+ The Ozolith+ Thousand-Year Elixir+ Thran Dynamo+ Urborg, Tomb of Yawgmoth+ Vedalken Orrery+ Verdant Catacombs+ Voracious Hydra+ Watery Grave+ Wilderness Reclamation+ Woodland Cemetery+ Yavimaya Coast+ Zagoth Triome+ Zendikar Resurgent
- 72 PRECON CARDS NOT IN DECK
- Archipelagore- Auspicious Starrix- Beast Whisperer- Beast Within- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Capricopian- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Darkwater Catacombs- Deadly Rollick- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Fertilid- Find // Finality- Gaze of Granite- Genesis Hydra- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Hungering Hydra- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Krosan Grip- Lifecrafter's Bestiary- Llanowar Wastes- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Myriad Landscape- Opulent Palace- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Profane Command- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Rogue's Passage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vastwood Hydra- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad