COMMANDER · DECK
Mono-Green
@Monkeymeister · 2018-07-15
NO COMMANDER
DECK $
$681.00
MYTHIC
10
RARE
32
UNCOMMON
24
COMMON
34
MAIN100 CARDS
Creature
27 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
17 cardsInstant
6 cardsLand
20 cardsMONEY CARDS·46 CARDS·$534.58
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Creature
13 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
8 cardsInstant
5 cardsLand
11 cardsCURVE
COLOR
TYPES
Land40
Nonbasic19
Basic21
Forest21
Creature27
Human7
Druid6
Elf5
Shaman5
Elemental4
Snake3
Scout2
Beast1
Centaur1
Cleric1
Dinosaur1
Eldrazi1
Elephant1
Merfolk1
Monk1
Nissa1
Ooze1
Treefolk1
Wizard1
Party2
Sorcery17
Arcane1
Enchantment8
Aura1
Centaur1
Instant6
Artifact3
Planeswalker1
Elf1
Nissa1
Scout1
Legends4
Historic7
LAND PROBABILITY
40 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.6%
TURN 533.5%
TURN 654.9%
TURN 772.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock