COMMANDER · DECK
Fight fight FIGHT
Bracket 3 · Upgraded2020-07-01
DECK $
$2,604.08
MYTHIC
8
RARE
49
UNCOMMON
19
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
30 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
6 cardsInstant
10 cardsBattle
3 cardsLand
23 cardsMONEY CARDS·57 CARDS·$2,069.37
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Creature
19 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
5 cardsInstant
8 cardsBattle
1 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Anzrag, the Quake-Mole — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic23
Basic16
Forest11
Mountain9
Desert1
Golem1
Saga1
Creature34
Dinosaur21
Human5
Shaman4
Elder3
Siege3
God2
Snake2
Ape1
Beast1
Druid1
Elemental1
Golem1
Knight1
Mole1
Phyrexian1
Turtle1
Warrior1
Wurm1
Party1
Instant10
Artifact7
Equipment2
Golem1
Sorcery7
Arcane1
Enchantment6
Aura1
God1
Saga1
Battle3
Siege3
Dinosaur2
Elemental1
Planeswalker2
Domri2
Legends15
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature