MetaMox
COMMANDER · DECK

Nekusar - Nasty Mode

@JazDaddy
NO COMMANDER
DECK $
$1,696.07
MYTHIC
8
RARE
59
UNCOMMON
18
COMMON
15
MAIN100 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

12 cards

Instant

11 cards

Land

30 cards
MONEY CARDS·75 CARDS·$1,348.93
Sign in to save your threshold.

Planeswalker

1 cards

Creature

15 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

12 cards

Instant

10 cards

Land

19 cards
CURVE
0091222163945536+
COLOR
U: 25 pipsB: 28 pipsR: 21 pipsC: 107 pips
TYPES
Land36
Nonbasic27
Basic9
Swamp8
Island7
Mountain7
Creature19
Human6
Wizard5
Phyrexian3
Horror2
Spirit2
Zombie2
Alien1
Archer1
Assassin1
Construct1
Demon1
Golem1
Hag1
Knight1
Orc1
Praetor1
Soldier1
Tyranid1
Vedalken1
Outlaws1
Party5
Artifact17
Equipment2
Phyrexian2
Construct1
Golem1
Horror1
Sorcery12
Instant11
Enchantment8
Hag1
Planeswalker1
Narset1
Legends9
Historic26
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Target opponent loses the game
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
Color
View