COMMANDER · DECK
Rule 32 Witch Maw
@edavi830
DECK $
$4,714.22
MYTHIC
16
RARE
58
UNCOMMON
19
COMMON
6
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
35 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
7 cardsInstant
8 cardsLand
35 cardsMONEY CARDS·69 CARDS·$3,765.71
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Creature
19 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
6 cardsInstant
7 cardsLand
27 cardsCURVE
COLOR
TYPES
Creature37
Phyrexian17
Human8
Cleric4
Bird3
Beast2
Druid2
Glimmer2
Halfling2
Knight2
Myr2
Rogue2
Soldier2
Squirrel2
Zombie2
Advisor1
Angel1
Artificer1
Bat1
Cat1
Citizen1
Crocodile1
Elf1
Elk1
Insect1
Merfolk1
Mite1
Rat1
Scout1
Shaman1
Sheep1
Snake1
Spirit1
Turtle1
Vampire1
Warlock1
Outlaws3
Party6
Land35
Nonbasic31
Basic4
Forest10
Island10
Plains10
Swamp10
Gate1
Artifact16
Phyrexian4
Human2
Myr2
Cleric1
Equipment1
Mite1
Soldier1
Vehicle1
Instant8
Sorcery7
Enchantment5
Glimmer2
Cat1
Sheep1
Legends17
Historic30
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE