COMMANDER · DECK
2020-05 Lifelink ICE
Bracket 4 · Optimized2020-05-07
DECK $
$826.56
MYTHIC
16
RARE
60
UNCOMMON
25
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
40 cardsEnchantment
7 cardsArtifact
8 cardsInstant
5 cardsLand
20 cardsSIDEBOARD6 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
1 cardsInstant
1 cardsMAYBE35 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
1 cardsArtifact
4 cardsInstant
1 cardsLand
1 cardsMONEY CARDS·65 CARDS·$628.87
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Planeswalker
2 cardsCreature
30 cardsEnchantment
6 cardsArtifact
10 cardsInstant
4 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heliod, Sun-Crowned + Triskelion: early two-card combo, for four mana or less
- Heliod, Sun-Crowned + Walking Ballista: early two-card combo, for four mana or less
- 3 game changers — Brackets 1 and 2 allow none
- Archangel of Thune + Triskelion: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Heliod, Sun-Crowned + Triskelion — Bracket 4, early two-card combo, for four mana or less
- Heliod, Sun-Crowned + Walking Ballista — Bracket 4, early two-card combo, for four mana or less
- Archangel of Thune + Triskelion — Bracket 3, early arguably two-card combo, with no mana to spend
- Archangel of Thune + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature41
Human17
Cleric9
Soldier9
Cat3
Knight3
Angel2
God2
Kor2
Monk2
Noble2
Ranger2
Spirit2
Wizard2
Advisor1
Artificer1
Bird1
Construct1
Demigod1
Dragon1
Dwarf1
Eldrazi1
Elk1
Fox1
Horror1
Horse1
Insect1
Kithkin1
Nymph1
Phyrexian1
Rhino1
Samurai1
Zombie1
Party11
Land38
Nonbasic19
Basic19
Plains19
Artifact11
Equipment4
Construct1
Elk1
Horse1
Enchantment11
Demigod1
God1
Nymph1
Instant5
Planeswalker1
Ajani1
Legends17
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control