COMMANDER · DECK
Xenagos Aggro/Extra Combats CORE
@Sharko91
384 CARDS (LIMIT 100)
DECK $
$1,996.51
MYTHIC
64
RARE
190
UNCOMMON
84
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN383 CARDS
Planeswalker
2 cardsCreature
156 cardsEnchantment
51 cardsArtifact
33 cardsSorcery
61 cardsInstant
56 cardsLand
24 cardsMONEY CARDS·219 CARDS·$1,541.79
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Planeswalker
1 cardsCreature
94 cardsEnchantment
38 cardsArtifact
26 cardsSorcery
29 cardsInstant
24 cardsLand
7 cardsCURVE
COLOR
TYPES
Creature158
Human17
Elf15
Dinosaur14
Dragon13
Warrior13
Druid12
Beast9
God9
Shaman9
Eldrazi8
Elemental8
Phyrexian8
Elder5
Scout5
Snake4
Tyranid4
Wurm4
Cat3
Goblin3
Horror3
Hydra3
Incarnation3
Minotaur3
Plant3
Soldier3
Spirit3
Troll3
Zombie3
Ape2
Avatar2
Barbarian2
Boar2
Construct2
Golem2
Insect2
Rhino2
Saga2
Treefolk2
Angel1
Artificer1
Badger1
Bear1
Berserker1
Bird1
Centaur1
Chimera1
Citizen1
Demon1
Drone1
Egg1
Frog1
Goat1
Halfling1
Jackal1
Lhurgoyf1
Lizard1
Mercenary1
Mole1
Noble1
Ogre1
Ooze1
Orc1
Peasant1
Pirate1
Praetor1
Raccoon1
Shapeshifter1
Squirrel1
Survivor1
Tiefling1
Turtle1
Warlock1
Werewolf1
Changeling1
Outlaws3
Party13
Sorcery65
Adventure1
Arcane1
Book1
Enchantment59
Aura8
God4
Human2
Saga2
Egg1
Horror1
Phyrexian1
Praetor1
Treefolk1
Warrior1
Instant58
Adventure1
Eldrazi1
Equipment1
Artifact40
Equipment12
Phyrexian3
Adventure2
Construct2
Golem2
Avatar1
Book1
Insect1
Wurm1
Land25
Nonbasic25
Forest3
Mountain3
God1
Planeswalker2
Domri1
Minsc1
Legends59
Historic92
LAND PROBABILITY
24 LANDS · 383 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 479.4%
TURN 597.3%
TURN 699.7%
TURN 7100.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS34 COMBOS
Infinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersPut all Equipment cards from your library onto the battlefield
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens
Infinite colored manaInfinite combat phasesInfinite Treasure tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Near-infinite damage
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Each opponent loses the game
Infinite combat phasesInfinite green manaInfinite red mana
Near-infinite damageEach opponent loses the game
Each opponent loses the game
Infinite combat phases
Infinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat damageInfinite combat phasesInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phases
Near-infinite damageTarget opponent loses the game
Infinite charge counters on a permanentInfinite colored manaInfinite combat phases
Infinite ETBInfinite combat phasesInfinite mana lands you control can produceInfinite untap of lands you control
Infinite ETBInfinite combat phasesInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you controlInfinite mana creatures you control can produce
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Infinite ETBInfinite storm countInfinite combat phasesInfinite mana lands you control can produceInfinite creature tokens with hasteInfinite magecraft triggersInfinite combat damageInfinite untap of lands you control
Each opponent loses the game
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Infinite combat phases
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite green manaInfinitely large creatures you control until end of turn
Infinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce