COMMANDER · DECK
Web Slinger
Bracket 3 · Upgraded@Purp · 2023-06-12
DECK $
$1,001.14
MYTHIC
12
RARE
86
UNCOMMON
70
COMMON
58
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
9 cardsInstant
7 cardsLand
28 cardsMAYBE127 CARDS
Creature
34 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
26 cardsInstant
29 cardsLand
15 cardsMONEY CARDS·104 CARDS·$769.13
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Planeswalker
1 cardsCreature
25 cardsEnchantment
8 cardsArtifact
19 cardsSorcery
10 cardsInstant
16 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Shelob, Child of Ungoliant + Thornbite Staff + Viridian Longbow: locks the table
- Shelob, Child of Ungoliant + Devoted Druid + Viridian Longbow: early arguably two-card combo, with no mana to spend
- Peregrin Took + Nuka-Cola Vending Machine: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Shelob, Child of Ungoliant + Thornbite Staff + Viridian Longbow — Bracket 3, locks the table
- Shelob, Child of Ungoliant + Devoted Druid + Viridian Longbow — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrin Took + Nuka-Cola Vending Machine — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrin Took + Experimental Confectioner — Bracket 3, early arguably two-card combo, with no mana to spend
- Hazel's Brewmaster + Devoted Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Shelob, Child of Ungoliant + Devoted Druid + Pathway Arrows — Bracket 3, early arguably two-card combo, for four mana or less
- Shelob, Child of Ungoliant + Devoted Druid + Ulvenwald Tracker — Bracket 3, early arguably two-card combo, for four mana or less
- Shelob, Child of Ungoliant + Devoted Druid + Setessan Tactics — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Forest8
Swamp6
Cave2
Adventure1
Town1
Urza's1
Creature27
Spider16
Elf2
Hero2
Human2
Shapeshifter2
Squirrel2
Warrior2
Assassin1
Bat1
Boar1
Chimera1
Citizen1
Demon1
Detective1
Gorgon1
Halfling1
Horror1
Peasant1
Spirit1
Symbiote1
Toy1
Warlock1
Changeling2
Outlaws2
Party2
Artifact15
Equipment5
Shaman1
Spider1
Toy1
Instant11
Sorcery11
Adventure1
Town1
Enchantment7
Aura1
Class1
Spider1
Planeswalker1
Lolth1
Legends12
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy all creatures opponents controlLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite creature tokensNear-infinite creature ETB
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana