COMMANDER · DECK
Alela cEDH Budget
No bracket · Banned2020-04-21
119 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$5,251.54
MYTHIC
10
RARE
63
UNCOMMON
25
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN118 CARDS
Planeswalker
3 cardsCreature
6 cardsEnchantment
9 cardsArtifact
26 cardsSorcery
9 cardsInstant
29 cardsLand
36 cardsMAYBE2 CARDS
Creature
1 cardSorcery
1 cardMONEY CARDS·101 CARDS·$4,196.59
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Planeswalker
3 cardsCreature
8 cardsEnchantment
8 cardsArtifact
21 cardsSorcery
10 cardsInstant
27 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
16 banned cards
BANNED · 16
CEDH
Not legal
- The deck’s name says cEDH
- 18 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 1
BRAWL (HISTORIC)
Not legal
6 banned cards, 36 cards not in the pool
BANNED · 6
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Land36
Nonbasic31
Basic5
Island6
Swamp6
Plains5
Instant29
Artifact26
Equipment1
Enchantment9
Sorcery9
Creature7
Wizard4
Human3
Bird1
Cat1
Cleric1
Faerie1
Merfolk1
Rogue1
Warlock1
Outlaws2
Party6
Planeswalker3
Ashiok1
Jace1
Narset1
Legends7
Historic31
LAND PROBABILITY
36 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.2%
TURN 675.4%
TURN 788.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
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