COMMANDER Β· DECK
π³π§π»Ezuri, Elfball Leaderπ§π»π³
Bracket 4 Β· Optimized@Okami_Beren Β· 2022-07-15
DECK $
$3,526.13
MYTHIC
23
RARE
60
UNCOMMON
41
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
49 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
5 cardsInstant
5 cardsBattle
1 cardsLand
13 cardsSIDEBOARD58 CARDS
Creature
25 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
6 cardsInstant
10 cardsLand
3 cardsMAYBE5 CARDS
Creature
2 cardsSorcery
2 cardsInstant
1 cardsMONEY CARDSΒ·99 CARDSΒ·$2,805.40
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Creature
49 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
9 cardsInstant
13 cardsBattle
1 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 Β· Optimized
- 4 game changers β Bracket 3 allows 3
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid: early arguably two-card combo, with no mana to spend
- and 17 more combos that bear on the bracket, listed below
GAME CHANGERS Β· 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL Β· 0
None
EXTRA TURNS Β· 0
None
COMBOS Β· 20
- Staff of Domination + Priest of Titania β Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid β Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Circle of Dreams Druid β Bracket 3, early arguably two-card combo, with no mana to spend
- Ezuri, Renegade Leader + Devoted Druid + Nyxbloom Ancient β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler β Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler β Bracket 3, early arguably two-card combo, with no mana to spend
- Dionus, Elvish Archdruid + Temur Sabertooth β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Karametra's Acolyte β Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Viridian Joiner β Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid β Bracket 3, early arguably two-card combo, with no mana to spend
- Ashaya, Soul of the Wild + Argothian Elder β Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer β Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Viridian Joiner β Bracket 3, early arguably two-card combo, for four mana or less
- Staff of Domination + Selvala, Heart of the Wilds β Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Selvala, Heart of the Wilds β Bracket 3, early arguably two-card combo, for four mana or less
- Tyvar, the Pummeler + Devoted Druid β Bracket 3, two-card combo, for six mana or less
- Umbral Mantle + Llanowar Tribe β Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature51
Elf38
Druid25
Warrior6
Elemental4
Shaman4
Human3
Ranger3
Beast1
Dinosaur1
Faerie1
Insect1
Ouphe1
Rebel1
Scout1
Siege1
Spirit1
Squirrel1
Party6
Land33
Nonbasic13
Basic20
Forest20
Druid1
Elf1
Sorcery7
Enchantment5
Aura1
Elemental1
Instant5
Artifact4
Equipment1
Battle1
Dinosaur1
Siege1
Legends15
Historic18
LAND PROBABILITY
32 LANDS Β· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS50 COMBOS
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 Β· early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite blinking of some creaturesInfinite green mana
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite LTBInfinite storm countInfinite blinking of some creaturesInfinite ETBInfinite green mana
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite landfall triggers
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite card drawInfinite draw triggersInfinite green manaInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Infinite blinking of some creaturesInfinite green mana
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite storm countInfinite mana Elves you control can produceInfinite untap of Elves you controlInfinite +1/+1 counters on certain creatures
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Bracket 3 Β· early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite mana lands you control can produce
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite colored manaInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm countInfinite blinking
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite landfall triggers
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite green manaInfinite power and toughness for certain creatures until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least
Bracket 2 Β· arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 Β· early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 Β· early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 Β· two-card combo, for six mana or lessInfinite green manaInfinitely large creatures you control until end of turn
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 Β· early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite blinking of some creaturesInfinite green mana
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking