MetaMox
COMMANDER · DECK

Golos

No bracket · Banned
2020-06-22
Golos, Tireless Pilgrim
BANNED: 1 CARD
DECK $
$819.91
MYTHIC
5
RARE
47
UNCOMMON
11
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

12 cards

Enchantment

7 cards

Artifact

4 cards

Sorcery

17 cards

Instant

7 cards

Land

40 cards
NAMECOSTPRICE
MONEY CARDS·49 CARDS·$641.38
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Planeswalker

1 cards

Creature

9 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

6 cards

Instant

5 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
0091162133542536+
COLOR
G: 57 pipsC: 71 pips
TYPES
Land51
Nonbasic39
Basic12
Forest12
Gate11
Desert3
Sorcery17
Creature13
Elf4
Scout3
Human2
Centaur1
Cleric1
Dinosaur1
Dryad1
Hydra1
Monk1
Nymph1
Plant1
Ranger1
Shaman1
Snake1
Warrior1
Party2
Enchantment9
Aura2
Centaur1
Dryad1
Nymph1
Treefolk1
Instant7
Artifact5
Scout1
Planeswalker1
Nissa1
Legends9
Historic13
LAND PROBABILITY
51 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 44.9%
TURN 515.5%
TURN 629.8%
TURN 745.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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