COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
5 cardsInstant
28 cardsLand
26 cardsMONEY CARDS·63 CARDS·$748.98
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Planeswalker
1 cardsCreature
9 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
4 cardsInstant
17 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Island12
Forest5
Mountain4
Instant28
Artifact13
Equipment2
Construct1
Vehicle1
Creature12
Wizard6
Human5
God2
Construct1
Dinosaur1
Dragon1
Elder1
Elemental1
Giant1
Jace1
Shaman1
Weird1
Party6
Enchantment7
God1
Sorcery5
Arcane1
Planeswalker3
Human1
Jace1
Oko1
Ral1
Wizard1
Legends11
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 77 CARDS NOT IN PRECON
+ Beast Within+ Berserk+ Brainstorm+ Breeding Pool+ Chromatic Lantern+ Cultivate+ Cyclonic Rift+ Dig Through Time+ Dramatic Reversal+ Earthcraft+ Electrodominance+ Eternal Witness+ Expansion // Explosion+ Fabled Passage+ Fact or Fiction+ Fiery Islet+ Flamekin Village+ Flooded Strand+ Gilded Lotus+ Hall of the Bandit Lord+ High Tide+ Hinterland Harbor+ Increasing Vengeance+ Isochron Scepter+ Izzet Signet+ Jace, Vryn's Prodigy // Jace, Telepath Unbound+ Kodama's Reach+ Kruphix, God of Horizons+ Lightning Bolt+ Manamorphose+ Mission Briefing+ Misty Rainforest+ Mystic Confluence+ Mystic Remora+ Mystic Sanctuary+ Mystical Tutor+ Narset's Reversal+ Nature's Lore+ Nexus of Fate+ Niv-Mizzet, Parun+ Oko, Thief of Crowns+ Polluted Delta+ Ponder+ Preordain+ Primal Amulet // Primal Wellspring+ Prismatic Vista+ Pull from Tomorrow+ Ral, Storm Conduit+ Reality Shift+ Reiterate+ Reliquary Tower+ Reverberate+ Rhystic Study+ Rootbound Crag+ Scalding Tarn+ Search for Azcanta // Azcanta, the Sunken Ruin+ Sensei's Divining Top+ Simic Signet+ Smuggler's Copter+ Snapcaster Mage+ Snow-Covered Forest+ Snow-Covered Island+ Snow-Covered Mountain+ Spellseeker+ Steam Vents+ Stomping Ground+ Strip Mine+ Sulfur Falls+ Swiftfoot Boots+ Temple of the False God+ The Locust God+ Torrential Gearhulk+ Turnabout+ Uro, Titan of Nature's Wrath+ Volcanic Offering+ Waterlogged Grove+ Wooded Foothills
- 73 PRECON CARDS NOT IN DECK
- Bonder's Ornament- Channeled Force- Chaos Warp- Charmbreaker Devils- Chemister's Insight- Cinder Glade- Clash of Titans- Comet Storm- Command Tower- Commander's Sphere- Commune with Lava- Crackling Drake- Crop Rotation- Curious Herd- Decoy Gambit- Deflecting Swat- Desolate Lighthouse- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Evolution Charm- Exotic Orchard- Forest- Frontier Bivouac- Glademuse- Goblin Dark-Dwellers- Gruul Turf- Haldan, Avid Arcanist- Halimar Depths- Hunter's Insight- Hunting Pack- Island- Izzet Boilerworks- Jace, Architect of Thought- Kessig Wolf Run- Lavabrink Floodgates- Lunar Mystic- Mossfire Valley- Mosswort Bridge- Mountain- Murmuring Mystic- Myriad Landscape- Nascent Metamorph- Natural Connection- Niblis of Frost- Oran-Rief, the Vastwood- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Prophetic Bolt- Psychic Impetus- Rashmi, Eternities Crafter- Ravenous Gigantotherium- Rugged Highlands- Rupture Spire- Scavenger Grounds- Shiny Impetus- Simic Growth Chamber- Slice in Twain- Solemn Simulacrum- Starstorm- Strength of the Tajuru- Surreal Memoir- Swiftwater Cliffs- Talrand, Sky Summoner- Temur Charm- Thornwood Falls- Tribute to the Wild- Twinning Staff- Whiplash Trap- Wort, the Raidmother- Xyris, the Writhing Storm- Yavimaya Coast