COMMANDER · DECK
2026-10-11
DECK $
$300.43
MYTHIC
7
RARE
31
UNCOMMON
26
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
21 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
7 cardsInstant
13 cardsLand
18 cardsMONEY CARDS·41 CARDS·$225.51
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Planeswalker
1 cardsCreature
15 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
3 cardsInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin: early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Niv-Mizzet, the Firemind: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 4, early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Niv-Mizzet, the Firemind — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic16
Basic21
Swamp10
Island8
Mountain5
Bat1
Cave1
God1
Town1
Creature22
Wizard6
Human5
Rogue4
Dragon2
Elder2
Incarnation2
Villain2
Ape1
Avatar1
Bat1
Dauthi1
Demon1
Elemental1
Faerie1
Giant1
Goblin1
God1
Lhurgoyf1
Scientist1
Shapeshifter1
Skeleton1
Spirit1
Thrull1
Zombie1
Outlaws4
Party10
Artifact17
Equipment3
Book1
Instant13
Sorcery7
Enchantment4
Aura1
Planeswalker1
Liliana1
Legends14
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers